AI Insights · Timothy · October 2022
Top 5 PVP Games on iOS in the Middle East: Q3 2022 Performance
Discover the performance metrics of the top 5 PVP games on iOS in the Middle East for Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 PVP games on iOS in the Middle East showed varying trends in downloads, revenue, and active users. Here, we delve into the performance of these games, based on data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited saw its weekly revenue peak at around $1.06M in late July, with fluctuations throughout the quarter, ending at approximately $899K. Downloads witnessed a downward trend, starting at about 42K in late June and decreasing to 34K by the end of September. Active users also showed a decrease from 1.56M in late June to 1.38M by the end of the quarter.
Yalla Ludo - Ludo&Domino by Yalla Technology FZ-LLC experienced a peak in weekly revenue of approximately $895K at the start of the quarter, with a low of around $533K in mid-September, ending at about $671K. Downloads dropped significantly from 27K in late June to 19K in late September. Active users fluctuated, peaking at nearly 496K in early July and ending the quarter at around 353K.
Roblox from Roblox Corporation maintained a relatively steady weekly revenue, hovering around $342K at both the start and end of the quarter. Downloads declined from 47K to 30K over the same period. Active users remained stable, starting at 836K and ending at 865K, showing some consistency throughout the quarter.
Rise of Kingdoms by Lilith Games had a relatively stable weekly revenue, peaking at about $310K in mid-September and ending at approximately $217K. Downloads were low, starting at 3.4K in late June and ending at 2.2K in late September. Active users started at 25K and decreased to around 18K by the end of the quarter.
Finally, تربيعة بلوت from Sawa Game saw its weekly revenue peak at approximately $254K in mid-September, with fluctuations throughout the quarter, ending at around $226K. Downloads decreased from 20K in late June to 13K by the end of September. Active users showed a slight decline from 220K to 222K over the quarter.
For more detailed insights and data, visit Sensor Tower.